

Best of all, you can drag your own samples in too. The synth comes with over 100 built-in samples, with more available in the form of add-on packs. Each also has a built-in arpeggiator that creates movement and rhythm in the sound. You can even tilt and move the cube slightly to help get a better view of all three dimensions.Įach of Cube’s eight sample engines offer basic sample editing and looping, filter section, and envelope generator. Orbits are drawn in detail, too, while lights located on the cube’s corners indicate how much they are contributing to the sound at any time. The plug-in has its own dedicated graphics engine that leverages your computer’s OpenGL graphics acceleration, thereby removing the additional graphical strain from your DAW.Īnd it’s just as well, because the cube’s visual feedback is surprisingly detailed: the orb ripples and pulses in sympathy with the synth’s sound, and casts a shadow that helps with judging its near/far position. If none of the included Orbits suit your needs, a built-in editor lets you design your own.Ĭomplex visualisations can add a lot of strain to your DAW’s graphics pipeline for very little benefit beyond looking nice, but this is not the case with Cube. There are 40 preset Orbits provided, from simple there-and-back-again bounces to convoluted, twisting pathways through 3D space that constantly produce shifting tones and sonic details. Orbits are 3D paths drawn within the cube that the orb will follow, either in sync with your DAW or at a freewheeling speed that you dial in. The orb can be dragged around with the mouse, have its position driven by modulation sources or, most interestingly, be attached to an Orbit. A floating orb takes on the role of vector joystick, its position determining the blend of sounds that’s heard. At the heart of Cube, and dominating the main screen of its interface, is a 3D cube with a capable sample-and-synthesis engine occupying each corner.
